Thursday 26th January 2012 – The Pier


Fast Tube by Casper

Here is a short animation by Jason Bennett for which I have recently finished an alternative sound design for. ‘The Pier’ is a beautifully creative and dark animation that speaks further than it’s basic plot. The characters are outlandish and strange but also emit a certain familiarity. The setting evokes a sense of civilisation but also a sense of the power and domination of nature over this. Throughout these aspects, an attention to detail and aesthetic creates a backdrop of beauty which the message and the story, in all it’s discomfort, rests against.

From the film, you can see that desolation is common through-out: the overall setting is bleak; the grass is caught up in an uncomfortable breeze; and the pier itself is in a state of disrepair. I wanted to reflect this with background noise and sparse use of music; the main musical (Cello) theme, used at the beginning and end, being a reflection of this desolation.

The main character is humanoid, bird-like and exotic whilst the monster character is stealthy, exotic and (initially) seen as closer to nature due to its juxtaposition with the main character. This meant that the main character needed a bird-like voice and was to be represented by an exotic instrument (Esraj, an Indian string instrument) . For the monster I chose delicate sounds to represent it and therefore the delicate sound of the recorder-like Shakuhachi from Japan as it’s musical theme (also, the playing techniques used give an air of the sinister). However, it is fair to say that these instruments are only exotic to the non-Asian but due to the obvious parallels between our main character and Man I didn’t let this worry me. To be truly outlandish and exotic to all I could have warped the sounds and also maybe used some kind of micro-tonal scale.

Because I saw both characters as being a part of nature, caught up in it’s endless cycle, I decided to bring them both together at the end by bringing their musical themes together; and to show that they are both part of the desolation that nature has created, these themes are both used in conjunction with the Cello theme at the pinnacle of the film. You may think that my use of the word ‘desolate’ in relation to nature is not fitting but nature creates desolation as well as beauty and the former is prevalent through-out the film (anybody that thinks only Man creates desolation should consider if Man is a part of nature or if there is an opposite pole of which Man is created).

To make the atmosphere of the film as realistic as possible, I added audio detail to compliment the visual detail and used sounds that reflected what was going on rather than using them to bring attention to the narrative. The exception here is the noise coming form inside the main character’s belly: this had to be disturbing and ‘in your face’ to get the main point of the film across, not just to be gross! The main chracter’s voice also gave an opportunity to try to induce this realism.  For this, I didn’t use a bird sound as I wanted to tie the creature in with human emotion. Instead, I recorded myself making straining noises (insert joke here) and manipulated them with filters to get the desired effect. This meant that the emotion behind the noises remained intact even though the character of the sound had changed.

Below, I have included a link to a scanned copy of my original (rather messy) notes that I made prior to starting the project, set out as the animation’s timeline. Have a look to get a more detailed idea of my thoughts regarding the interplay between the different aspects and themes within the film (any non-highlighted sections beyond the first two boxes are yellow – this doesn’t scan well!).  Please do feel free to comment on this post to tell me what you think of my version and you can also click here to see/hear the original with wonderfully atmospheric music made by James Slater.

The Pier – Notes

Thursday 8th December 2011 – Music for Berlin Montage

Here is a montage containing various photographs of Berlin taken by a friend who asked if I would like to make some music for it.

I wanted to use a mixture of synth as well as orchestral sounds to fit the various moods throughout the video.  This is because working with this combination presents a slightly different challenge:  orchestral instruments on their own pretty much balance and mix themselves really as the orchestra is a well-designed instrument in it’s own right and is a well-trodden path.   In an orchestra, each instrument has it’s own particular function, frequency range and timbre meaning each has it’s own space to sit in (although there is overlap if you need it).  This ‘personal space’ ensures each instrument get’s it’s voice heard with clarity and/or effect because building up similar frequency ranges and incompatible timbres can lead to a confused and ‘muddy’ (unlcear) sound.  Synth sounds don’t really come with this control as such because any synthesizer can create such a huge range of sounds on their own and therefore output any range of sound frequencies; it is up to the musician to make the instrument focused and efficient in it’s intended area by adjusting it’s controls.

As the combination of orchestral and synth sounds can sound pretty cheesy, I made a conscious effort to stop that from happening by thinking about the sounds that I needed to use for effect.  The synth sounds weren’t replacing orchestral sounds as such (which would be a sensible choice as they could just slot in this well-honed instrument), but had an atmosphere to convey.  Orchestral instruments could have done these jobs (although slightly differently) but the overall effect is a precise mood that I wanted to convey.

Well, there are the reasons for my intended path on this one!  Please have a watch/listen below and let me know what you think.  If you would like me to do something similar for you, or you know somebody that would,  please do get in touch.

Displayed with kind permission from Peter Flower.


Fast Tube by Casper

Friday 21st October – From the Traditional to the Experimental

Charles Ives was a composer who some regard as one of the first experimental composers (in the modern sense as John Cage); it has also been claimed that he was the greatest composer to come from the USA. For me, he is very interesting for a number of reasons.

Firstly, he actually carried on the work of his father who was never really recognised as a composer. His father advised that he should earn money through going into business rather than trying to become a musician, which Charles actually did. In his own words, this was because if a composer “has a nice wife and some nice children, how can he let them starve on his dissonances?”. In other words, he recognised that his ideas would not fit into the mainstream and would not be able to feed his family with them; the same problem that his father actually encountered. Despite having a successful insurance company, he managed to be very productive musically.  All this was achieved by knowing what he had to do and just doing it; he wanted to say things with his art but was also realistic: no pretence; whereas it’s so commonplace that people chase after art as a means of climbing social ladders, even those that get recognised.

Charles is quoted as saying that he was introduced to music when his father came home one day to find him banging out drum parts on the piano, using his fists. Most parents may have reprimanded their son for abusing an instrument in such a way but George said, “It’s all right to do that, Charles, if you know what you’re doing,”. The idea here that interests me is that that Charles was making sound and obviously had an interest in making it; it didn’t matter that he wasn’t using the piano as it ‘should’ be used; and this idea actually carried on through-out his career. The emphasis his father placed here though is on first learning to play music and then breaking free from these accepted constraints: accepting recognised constraints and challenging them is vital to any growth (and very important if society in general is to refrain from relaxing into lazy ideas that cause more harm than good).

However, with regard to music, focusing on rules is not something I’m concerned with so much.  In my view, although it’s important to start with making noise that’s acceptable, I’m not so sure you need to master these rules to enable the breaking of them.  Of course there are various arguments for and against that though, the stronger ones probably disagreeing with me but just look at how relevant a communication punk was in it’s initial stages and the level of musicianship that accompanied it. (But then, hearing the proficiency of Ives’ music is truly stunning and motivation enough learn all of the rules!).

Ives also liked to weave context into his music in a way that stepped outside of accepted boundaries and this is what interests me the most.  My current interests are not only focused toward sound but also in the context they are heard in, and the way it interacts with the mind is particularly interesting.

If you take a listen to the music below, you’ll see how some of these ideas sound in practice. Although only Americans (such as Ives) can really understand the music fully as the topic is ‘4th July’, I think anyone who has seen American films will be able to pick up on the references and sense the excitement and craziness. You can really imagine the celebrations in such a way that would not be possible with a more traditional (i.e. nice and pretty) scoring of these ideas.


Fast Tube by Casper

I think you’ll agree that pushing the boundaries in such ways has really enabled the communication of the theme to be vivid; so if you were wondering what the point of experimenting with music is; finding weird timings and harmonies, etc. then hopefully having as listen to that will make you think again…

As a final note I’ll leave you with a quote from George Ives, who set Charles out on his particular road:  “The older I get, [and] the more I play music and think about it, the more certain I am that many teachers are gradually circumscribing a great art by these rules, rules, rules, with which they wrap up the student’s ears and mind as a lady does her hair – habit and custom all underneath”

(refs: http://www.ryangarber.com/ives.html#8  http://www.charlesives.org/02bio.htm)

 

 

Thursday 16th June 2011 – My Redundancy Plan – Start of an Epic Year.

Well, here we are.  No more news on the redundancy yet but our reps and union are apparently working hard to stop us from getting screwed over… We’ll see! 

Anyway, I’m not about to rely on any of this so I’ve started work on my plan to hit the ground running by the end of the year.  It will make sure that any plans I am working on or have even been just a basic thought will see the light of day; as I have said before, these plans will at least contribute towards my portfolio and hopefully give me a bit of leverage when bugging/begging companies to let me hang around their offices to learn about their processes/job vacancies.  As I mentioned before, sound design is the direction that appeals to me the most right now because of the huge creative scope that can be possible, and for some reason I just like finding/recording sounds….no, I can’t explain it either!  There are various types of company that use sound designers but my starting point is going to focus on the computer games industry because the creative possibility there is just huge.  Research here is in it’s early days but I’ll let you know how it goes! 

OK, the projects that I have given myself to do…  As I have said before, they will all focus on sound design to reinforce my main focus.  Some are weird, abstract ideas whilst others are more main-stream with varying degrees in-between.  Of course, the whole reason I am embarking on this project is because each element of it interests me and excites me to a degree not unlike the build-up to Christmas as a child; well, without all the jumping and shouting anyway… I’m a little more demure these days.  But anyway, the general idea is to use sound to influence emotion and image and to gain a portfolio. 

The main project of creating this portfolio includes a follow-up to Bedtime Nursery Rhymes, taking into account feedback I’ve received to improve on the original idea; a second follow-up consisting of original ambient music to promote sleep in children; a spin-off of ambient music for children to encourage creative play; short orchestral pieces aimed at conveying emotions/themes common in film;  my audio/visual ‘sound art’ project with Lesley Flower; the new look and sound Lunar Rising; an ambient music project using found sound and synth, based around a theme; a continuance of Henry Spencer Project for something a bit more song-oriented and another project based on Bedtime Nursery Rhymes that I wont disclose information on just yet…  Quite a lot of work, especially when considering that making the music is actually only a part of what needs to be done! 

So, I guess this blog will turn into one of those ‘rise and fall stories’, but hopefully I wont have to fake my death twice like Reginald Perrin (you’ll probably have to be British and over 30… or even 40… to understand that reference!).  But actually, if all goes to plan and I don’t become prone to intense idiocy and/or bad luck I’m hoping this will be a ‘rise and rise story’….. Or at least a ‘rise and level out’ story….  Come back next week to see how it starts…. I’m quite interested to see how it begins myself actually!

Thursday 26h May 2011 – My very own orchestra

As mentioned last week, here are the first couple of pieces of music that I have written with my new software and hardware.  As you may know, I recently bought the East West Quantum Leap Symphonic Orchestra sample library as well as a Roland GR-55 guitar synth.  There are no synthesised sounds in the following pieces but one happy side-effect of owning a GR-55 means that I can also play synths and samplers located on my Apple Mac Pro, meaning all of the following was played on my guitar!  As midi guitar has been such an undeveloped and expensive pursuit, being able to do this is quite a revelation!  Please do feel free to leave a comment telling me what you think… (before you mention it though, I do realise I need to tweak the realism a bit more but please do write any tips you may have for me in the comments !).  

Old and new compositions.