Thursday 2nd May 2012 – Dinner Party Soundscapes

Retail outlets, film and television, nightclubs and many other organisations all use music to help bolster a certain kind of mood. Film composers accent emotions that directors are trying to convey and may also contribute to the film’s styling; high-street retail outlets create an atmosphere corresponding to their brand image and also use music to help you part with money. Music is only half the story though, and in fact, could be arguably less than half. Music comes under the banner of sound, and non-musical sound can also be used to create unique atmospheres on it’s own, as well as in conjunction with musical sentiments.

Last week, The Deptford Project asked if I would like to create a soundscape for a ticketed dinner party, held last Friday evening in their train carriage cafe. My association with The Deptford Project started when I approached them about Secret Soundtrack and another site-specific project. The person in charge, Rebecca, was happy to be involved in these projects and I was delighted that she would want me to create another soundscape for her.

But what is a soundscape and what is the point of them? A soundscape is basically an immersive audio atmosphere and this could be natural or created for a specific purpose. For example, the bedroom, lounge or office that you are currently sitting in has it’s own soundscape: you may hear the hum of your computer, traffic outside, muffled noise from a TV in the next room, birds tweeting outside and a whole host of other sounds that you may only notice when you sit and intently listen. Sound is all around us, even if we only hear the the sound of our own ears working (this is what silence sounds like to a human).

You may also be curious as to the significance or point of recognising these areas of sound though. From a physiological and psychological viewpoint, our emotions and therefore our life experiences are connected to our senses, which means that different soundscapes can affect us in different ways. For example, you may have heard anecdotes about city dwellers that cant sleep when they visit the countryside, as it is too quiet; or maybe you have experienced the sound of grass being cut outside in that seemingly lightweight spring air. Have a think about how such sounds make you feel and you will realise how useful they could be.

The use of music, as mentioned above attempts to tap into this reservoir of human experience and in a similar way, so do artificial soundscapes. But in various ways, soundscapes are also superior to music: the politics of taste, genre affiliation and pseudo-academia are left outside which leaves room for the listener to just experience and be affected. Of course, certain types of emotion and sensation may not be enjoyed as much as others but they each have their use. But of course, we cannot just forget music or it’s obvious power to affect us in it’s own unique way; it is part of the application of sound.

The hosts at The Deptford Project wanted to create an immersive experience for their diners based on natural produce and the countryside, so it was requested that I create a relaxing nature soundscape to help bolster the concept. For this, I created a journey through various different countryside scenarios to give a sense of journey and add richness to the experience. The spaces that the sounds travelled through were central to the piece as each space evokes a different feeling: being in a forest feels different to being in the open field, and the noises occurring within these spaces work with the memory to produce these feelings. Of course, birds singing and trees swaying in a gentle breeze are evoking on their own, but setting them in a space adds so much more depth and emotion to the experience. I also included a couple of ‘occurrences’ in the soundscape to create possible talking points which I envisioned could contribute to a dinner party. Also, as with music, dynamics (or loudness) played a large part in the journey. Some parts were barely audible whilst other parts became louder whilst still knowing their place as background sounds. Again, I added this dimension to contribute to the richness of the overall experience and to help the social situation continually renew itself, which can be so important in a dinner party situation.

If you would like to know more about these ideas, or would like something similar for your own dinner party or event, it would be great to hear from you.

Click here to experience my nature soundscape.

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A Soundscape will contribute towards your event being an unforgettable experience.  It could also be used to enhance your sensory branding to ensure that guests will think of you after they have left your event. Contact me for further information and read about past projects below.

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Thursday 9th February 2012 – The Amazing Binaural Audio

Binaural recording is an idea quite new to me. @TOther_Simon introduced me to it at the end of last year, and ever since I have been having quite a few thoughts about it’s potential. I have been making some exploratory recordings which have come out very well but to get a well-put-together experience of binaural recording put some headphones on and watch the video below:


Fast Tube by Casper

How Does it Work?

As you will be able to hear, binaural recording is a way to get what may be called 3D sound. Conventional two channel recording (stereo sound) is the product of trying to get realistic sense of space into recordings by working from the fact we have two ears. Different signals go to both the right and left speakers to enable a more realistic sound, meaning sounds can be positioned within the 180 degree arc between the speakers. Using reverberation (echo), we are also able to position the sounds up close or further away. However, stereo recording does not account for the physical intricacies of our hearing. As you know, we are able to place sounds from all around us without looking and stereo recording only allows this to happen in front of us (if we are facing speakers), or inside our heads (if we are listening to headphones). Our brain uses the fact that there is a certain distance between the two ears, as well as information about the very shape of our ears to allow us to pinpoint where in the world a sound is coming from; you can hear sounds from behind you as well as in front of you.  Binaural recording, takes account of these facts to trick your brain into thinking that what you are listening to is actually occurring in the three dimensional space around you. Of course, our ears are on the sides of our heads and not on our faces so to get the full effect from a binaural recording, it is best to use headphones. The effect is more realistic on headphones that have a clear emission of sound from across the audio spectrum but it seems to work pretty well even when using the cheapest headphones.  Achieving this is very simple: use a dummy head with realistic ears containing microphones or use tiny microphones that resemble earphones and be the dummy head yourself!

Where Would You Use Binaural Recording?

So, this is all interesting and gimmicky, but how can binaural recording be used? Well, as you will see from the above video, the guy who made it is promoting a video game that uses binaural recording to make the game experience more immersive. With the rise of portable entertainment with iPhones and iPads etc, the rise in use of headphones could really facilitate more widespread use of binaural audio. This technique could mean more realistic simulations for different kinds of training, or maybe use in film to place the audience in the same space as the actors.  This technique has also been used to record bands too, and was apparently used as far back as the 60’s. Some test recordings I made of me playing my acoustic guitar got a very rich and full sound without having to mess around with mic placement at all.  For me though, the most fantastic thing about binaural recording is the possibility to take an audience somewhere that would be totally impossible to go to, like the video game example. You could mix the real and the imagined and blur the line between them to get closer to the ultimate escapism.

Please do put ten minutes aside to listen to the example of an audio composition located at the bottom of this web page. It’s nothing to do with my own work but you wont regret it… very cool.  I’m raring to go do some experimenting now…

Please feel free to contact me if you would like to add such ideas to your own projects.